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Peru 03

C++ Programming Course Outline

The C++ programming language is a widely used powerful tool for producing modern object-oriented programs. This course guides experienced programmers through the complexities of writing and maintaining object-oriented programs in C++. It is fully up to date with the latest ISO standard for C++ and includes coverage of the important Standard Template Library. 

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Course Duration   5 Days

Upon completion of the course the delegate should be able to:

Write, maintain and debug C++ programs, use dynamic memory, make effective use of the Standard Library including the Standard Template Library, write object-oriented code using encapsulation, inheritance and polymorphism.

Intended Audience

This course is designed for experienced programmers that need to write or maintain object-oriented C++ programs.

Prerequisites

It is assumed that anyone attending this course is experienced in a block-structured language such as Pascal, modern variants of Basic, Smalltalk, Ada etc. They should be familiar with concepts such as functions or procedures, control flow, arrays, and structures or records. Knowledge of C is neither assumed nor required

Course Format

The course is spread over a five-day period and comprises of instructor-led presentations and practical hands-on exercises. The practical sessions are structured to give the delegates the opportunity to put into practice all of the language constructs covered during the instructor-led sessions.   The delegates will be able to take away with them copies of all the code they have written, along with sample solutions and demonstration code.

 

Course Content

C++ Program Components
Basic program components; functions, statements, file inclusion, input and output, keywords, variables, operators.

Data and Operators
Identifiers, fundamental data types and their operators, constants, operator precedence, conversions, casting, scope.

Structured Data Types
Enumerations, data structures, aggregation, Standard Library string class.

Control Flow
Boolean operators, conditional selection, iteration.

Functions
Functional modularity, passing data in and out of functions, pass by value and reference, member functions, optimization with inline. 

Arrays and Vectors
Basic containers; arrays and the standard template library vector class, access through subscripting and member functions, C type strings. 

Classes
Object-orientation and classes, encapsulation, automatic construction, copying and conversions. 

Pointers
Concept of indirection, null pointers, using pointers with functions and arrays, pointer arithmetic. 

Dynamic Memory
Accessing the heap or freestore with new and delete, dynamic arrays, automatic destruction.

Object Relationships
Aggregation and association, delegation, managing custody of dynamic memory, copying custodial objects. 

Operator Overloading
Class operators, overloading with globals or members, lvalue operators, copy assignment. 

Streams
Working with the Standard Streams; file streams, manipulators, string streams. 

STL Containers
Introducing templates and the main Standard Template Library container classes; vector, deque, list, set and map. Guidelines on choosing the right container for the job. 

Iterators
Using Iterators to access the elements of Standard Template Library containers, introducing the standard algorithms.

Inheritance
Object-orientation and inheritance.  Creating and using derived classes, vertical delegation, standard conversions. 

Polymorphism
Declaring and using virtual functions and the need for virtual destructors.  Pure virtual functions and abstract classes.

Advanced Features
Overview of some advanced features; exception handling, namespaces, multiple inheritance, smart pointers, template functions, extending the STL.

 

For further details on our training courses call:
Mike Franklin 01997 414309 (mobile 07768 761957)
or contact us here...


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